Open 3D Engine AzCore API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZStd::chrono::utc_clock Class Reference

Public Types

using rep = system_clock::rep
 
using period = system_clock::period
 
using duration = chrono::duration< rep, period >
 
using time_point = chrono::time_point< utc_clock >
 

Static Public Member Functions

static time_point now ()
 
template<class Duration >
static sys_time< common_type_t< Duration, std::chrono::seconds > > to_sys (const utc_time< Duration > &t)
 
template<class Duration >
static utc_time< common_type_t< Duration, std::chrono::seconds > > from_sys (const sys_time< Duration > &t)
 

Static Public Attributes

static constexpr bool is_steady = system_clock::is_steady
 

The documentation for this class was generated from the following file: