Open 3D Engine AzCore API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::AllocatorManager::AllocatorStats Struct Reference

Public Member Functions

 AllocatorStats (const char *name, size_t allocatedBytes, size_t capacityBytes)
 

Public Attributes

AZStd::string m_name
 
size_t m_allocatedBytes
 
size_t m_capacityBytes
 

The documentation for this struct was generated from the following file: