Open 3D Engine AzCore API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::BehaviorClass::ScopedBehaviorObject Struct Reference

Public Types

using CleanupFunction = AZStd::function< void(const AZ::BehaviorObject &)>
 

Public Member Functions

 ScopedBehaviorObject (AZ::BehaviorObject &&behaviorObject, CleanupFunction cleanupFunction)
 
 ScopedBehaviorObject (ScopedBehaviorObject &&)=default
 
ScopedBehaviorObjectoperator= (ScopedBehaviorObject &&)
 
bool IsValid () const
 

Public Attributes

BehaviorObject m_behaviorObject
 

The documentation for this struct was generated from the following file: