Open 3D Engine AzCore API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::BezierSpline::BezierData Struct Reference

#include <Spline.h>

Static Public Member Functions

static AZ_CLASS_ALLOCATOR_DECL void Reflect (SerializeContext &context)
 

Public Attributes

Vector3 m_back
 Control point before Vertex.
 
Vector3 m_forward
 Control point after Vertex.
 
float m_angle = 0.0f
 

Detailed Description

Internal Bezier spline data


The documentation for this struct was generated from the following file: