Open 3D Engine AzCore API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::Data::AssetLoadParameters Struct Reference

Public Member Functions

 AssetLoadParameters (const AssetFilterCB &assetFilterCallback)
 
 AssetLoadParameters (const AssetFilterCB &assetFilterCallback, const AssetDependencyLoadRules &dependencyRules)
 
bool operator== (const AssetLoadParameters &rhs) const
 

Public Attributes

AssetFilterCB m_assetLoadFilterCB { nullptr }
 
AZStd::optional< AZ::IO::IStreamerTypes::Deadline > m_deadline {}
 
AZStd::optional< IO::IStreamerTypes::Priority > m_priority { }
 
AssetDependencyLoadRules m_dependencyRules { AssetDependencyLoadRules::Default }
 
bool m_reloadMissingDependencies { false }
 

The documentation for this struct was generated from the following file: