Open 3D Engine AzCore API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::Debug::GuardValue Struct Reference

#include <AllocationRecords.h>

Public Member Functions

bool Validate () const
 
void ValidateWithAssert () const
 

Static Public Attributes

static const u32 m_defValue = 0xbad0babe
 

Detailed Description

Guard value is used to guard different memory allocations for stomping.


The documentation for this struct was generated from the following file: