Open 3D Engine AzCore API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::Debug::PrintAllocationsCB Struct Reference

#include <AllocationRecords.h>

Public Member Functions

 PrintAllocationsCB (bool isDetailed=false, bool includeNameAndFilename=false)
 
bool operator() (void *address, const AllocationInfo &info, unsigned char numStackLevels)
 

Public Attributes

bool m_isDetailed
 True to print allocation line and allocation callstack, otherwise false.
 
bool m_includeNameAndFilename
 

Detailed Description

Example of records enumeration callback.


The documentation for this struct was generated from the following file: