Open 3D Engine AzCore API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::Debug::ScopedTimer Struct Reference

#include <Timer.h>

Public Member Functions

 ScopedTimer (AZStd::sys_time_t &variable)
 

Public Attributes

AZStd::sys_time_t & m_variable
 
Timer m_timer
 

Detailed Description

Utility type that updates the given variable with the lifetime of the object in cycles. Useful for quick scope based timing.


The documentation for this struct was generated from the following file: