Open 3D Engine AzCore API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::HSM::State Struct Reference

Public Attributes

StateHandler handler
 
StateId superId = InvalidStateId
 State id of the super state, InvalidStateId if this is a top state InvalidStateId.
 
StateId subId = InvalidStateId
 If != InvalidStateId it will enter the sub ID after the state Enter event is called.
 
const char * name = nullptr
 

The documentation for this struct was generated from the following file: