Open 3D Engine AzCore API Reference 23.10.0
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AZ::IO::CompressorZStdSeekPoint Struct Reference

#include <CompressorZStd.h>

Public Attributes

AZ::u64 m_compressedOffset
 Location in the compressed stream of the sync point.
 
AZ::u64 m_uncompressedOffset
 Location in the decompressed stream.
 

Detailed Description

Seek points are stored at the end of the archive, we can have 0..N seek points. If 0 the entire file is one seek point.


The documentation for this struct was generated from the following file: