Open 3D Engine AzCore API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::IO::DriveInformation Struct Reference

Public Member Functions

 AZ_TYPE_INFO (AZ::IO::DriveInformation, "{89BEC62B-4B61-4878-8E40-E4C7A0DC717E}")
 

Public Attributes

AZStd::vector< AZStd::stringm_paths
 
AZStd::string m_profile
 
size_t m_physicalSectorSize { AZCORE_GLOBAL_NEW_ALIGNMENT }
 
size_t m_logicalSectorSize { AZCORE_GLOBAL_NEW_ALIGNMENT }
 
size_t m_pageSize { 0 }
 
size_t m_maxTransfer { 0 }
 
u32 m_ioChannelCount { 0 }
 
bool m_supportsQueuing { false }
 
bool m_hasSeekPenalty { true }
 

The documentation for this struct was generated from the following file: