Open 3D Engine AzCore API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::IO::Requests::RescheduleData Struct Reference

Updates the priority and deadline of a request that has not been queued yet. More...

#include <FileRequest.h>

Public Member Functions

 RescheduleData (FileRequestPtr target, AZStd::chrono::steady_clock::time_point newDeadline, IStreamerTypes::Priority newPriority)
 

Public Attributes

FileRequestPtr m_target
 The request that will be rescheduled.
 
AZStd::chrono::steady_clock::time_point m_newDeadline
 The new deadline for the request.
 
IStreamerTypes::Priority m_newPriority
 The new priority for the request.
 

Static Public Attributes

static constexpr IStreamerTypes::Priority s_orderPriority = IStreamerTypes::s_priorityHigh
 
static constexpr bool s_failWhenUnhandled = false
 

Detailed Description

Updates the priority and deadline of a request that has not been queued yet.


The documentation for this struct was generated from the following file: