Open 3D Engine AzCore API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::IO::StorageDriveWin::FileReadInformation Struct Reference

Public Member Functions

void AllocateAlignedBuffer (size_t size, size_t sectorSize)
 
void Clear ()
 

Public Attributes

AZStd::chrono::steady_clock::time_point m_startTime
 
FileRequestm_request { nullptr }
 
void * m_sectorAlignedOutput { nullptr }
 
size_t m_copyBackOffset { 0 }
 

The documentation for this struct was generated from the following file: