Open 3D Engine AzCore API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::ScriptContextDebug::CallstackLine Struct Reference

Public Attributes

const char * m_sourceName
 Source name, if it starts with @ it's a file name.
 
OSString m_parameters
 Function parameters as strings.
 
const char * m_functionName
 Function name or NULL if nothing suitable is found.
 
const char * m_functionType
 "Lua", "C", "main" or "tail".
 
int m_lineCalled
 Line where we are currently executing.
 
int m_lineDefined
 Line where the current function is defined.
 
AZ::Debug::StackFramem_codeStackFrames
 
int m_codeNumStackFrames
 

The documentation for this struct was generated from the following file: