Open 3D Engine AzCore API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::ScriptContextDebug::DebugValue Struct Reference

Public Types

enum  Flags { FLAG_READ_ONLY = (1 << 0) , FLAG_ALLOW_TYPE_CHANGE = (1 << 1) }
 
typedef AZStd::vector< DebugValue, OSStdAllocatorDebugValueArray
 

Public Member Functions

 AZ_TYPE_INFO (DebugValue, "{c32d1e88-2b8b-432c-91bc-d0b4b135279d}")
 

Public Attributes

OSString m_name
 
OSString m_value
 
char m_type
 Script internal type.
 
ScriptTypeId m_typeId
 
unsigned char m_flags
 
DebugValueArray m_elements
 

The documentation for this struct was generated from the following file: