Open 3D Engine AzCore API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::SettingsRegistryInterface::VisitArgs Struct Reference

#include <SettingsRegistry.h>

Public Member Functions

 VisitArgs (const AZ::SettingsRegistryInterface &registry)
 

Public Attributes

AZStd::string_view m_jsonKeyPath
 
AZStd::string_view m_fieldName
 
SettingsType m_type
 The type of the setting stored within the registry.
 
const AZ::SettingsRegistryInterfacem_registry
 Reference to the Settings Registry instance performing the visit operations.
 

Detailed Description

Stores the data about the settings field being visited The full key path to the settings field is supplied, along with the settings type

Member Data Documentation

◆ m_fieldName

AZStd::string_view AZ::SettingsRegistryInterface::VisitArgs::m_fieldName

The specific field name being visited. The field name is parented to an object or array i.e "FieldName"

◆ m_jsonKeyPath

AZStd::string_view AZ::SettingsRegistryInterface::VisitArgs::m_jsonKeyPath

Full key path to the settings field being visited. Includes field name i.e "/O3DE/Settings/FieldName"


The documentation for this struct was generated from the following file: