Open 3D Engine AzCore API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZStd::RegExBuffer< Element > Struct Template Reference

Public Member Functions

 AZ_CLASS_ALLOCATOR (RegExBuffer, AZ::SystemAllocator)
 
int Size () const
 
Element at (unsigned int index) const
 
const Element * String () const
 
void Insert (Element ch)
 
Element Delete ()
 
template<class ForwardIterator >
void Insert (ForwardIterator first, ForwardIterator last)
 

The documentation for this struct was generated from the following file: