Open 3D Engine AzCore API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZStd::any::type_info Struct Reference

Public Types

using HandleFnT = AZStd::function< void(Action action, any *dest, const any *source)>
 

Public Attributes

type_id m_id = type_id::CreateNull()
 
HandleFnT m_handler = nullptr
 
bool m_isPointer = false
 
bool m_useHeap = false
 

The documentation for this struct was generated from the following file: