Open 3D Engine AzCore API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZStd::bit_not< void > Struct Reference

Public Types

using is_transparent = void
 

Public Member Functions

template<class T >
constexpr auto operator() (T &&left) const -> decltype(~AZStd::forward< T >(left))
 

The documentation for this struct was generated from the following file: