Open 3D Engine AzCore API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZStd::default_destruct< T > Struct Template Reference

Public Member Functions

template<class U , class = typename AZStd::enable_if<AZStd::is_constructible<U*, T*>::value, void>::type>
void operator() (U *ptr)
 

The documentation for this struct was generated from the following file: