Open 3D Engine AzCore API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZStd::divides< void > Struct Reference

Public Types

using is_transparent = void
 

Public Member Functions

template<class T , class U >
constexpr auto operator() (T &&left, U &&right) const -> decltype(AZStd::forward< T >(left)/AZStd::forward< U >(right))
 

The documentation for this struct was generated from the following file: