Open 3D Engine AzCore API Reference 23.10.0
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AZStd::intrusive_list_node< T > Struct Template Reference

#include <intrusive_list.h>

Public Attributes

T * m_next = nullptr
 
T * m_prev = nullptr
 

Detailed Description

template<class T>
struct AZStd::intrusive_list_node< T >

This is the node you need to include in you objects, if you want to use it in intrusive list. You can do that either by inheriting it or add it as a public member. They way you include the node should be in using the appropriate hooks. Check the intrusive_list AZStdExamples.


The documentation for this struct was generated from the following file: