Open 3D Engine AzCore API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZStd::iterator_traits< T * > Struct Template Reference

#include <iterator.h>

Public Types

using difference_type = ptrdiff_t
 
using value_type = remove_cv_t< T >
 
using pointer = T *
 
using reference = T &
 
using iterator_category = random_access_iterator_tag
 
using iterator_concept = contiguous_iterator_tag
 

Detailed Description

template<class T>
struct AZStd::iterator_traits< T * >

Default STL pointer specializations use random_access_iterator as a category. We do refine this as being a continuous iterator.


The documentation for this struct was generated from the following file: