Open 3D Engine AzCore API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZStd::iterator_traits< common_iterator< I, S > > Struct Template Reference

Inherits enable_if_t< input_iterator< I >, Internal::common_iterator_iterator_trait_requirements_fulfilled >.

Public Types

using iterator_concept = AZStd::conditional_t< forward_iterator< I >, forward_iterator_tag, input_iterator_tag >
 
using iterator_category = typename get_iterator_category< I >::type
 
using value_type = iter_value_t< I >
 
using difference_type = iter_difference_t< I >
 
using pointer = typename get_pointer_type_alias< I >::type
 
using reference = iter_reference_t< I >
 

The documentation for this struct was generated from the following file: