Open 3D Engine AzCore API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZStd::ranges::filter_view< View, Pred, class >::sentinel Struct Reference

Inherits enable_if_t< conjunction_v< bool_constant< input_range< View > >, bool_constant< view< View > >, is_object< Pred >, bool_constant< indirect_unary_predicate< Pred, iterator_t< View > > > >, FilterViewInternal::requirements_fulfilled >.

Public Member Functions

constexpr sentinel (sentinel_t< View > end)
 
constexpr sentinel_t< View > base () const
 

Friends

constexpr bool operator== (const iterator &x, const sentinel &y)
 
constexpr bool operator== (const sentinel &y, const iterator &x)
 
constexpr bool operator!= (const iterator &x, const sentinel &y)
 
constexpr bool operator!= (const sentinel &y, const iterator &x)
 

The documentation for this struct was generated from the following file: