Open 3D Engine AzCore API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZStd::ranges::in_in_out_result< I1, I2, O > Struct Template Reference

Public Member Functions

template<class II1 , class II2 , class OO , class = enable_if_t< convertible_to<const I1&, II1> && convertible_to<const I2&, II2> && convertible_to<const O&, OO>>>
constexpr operator in_in_out_result< II1, II2, OO > () const &
 
template<class II1 , class II2 , class OO , class = enable_if_t< convertible_to<I1, II1> && convertible_to<I2, II2> && convertible_to<O, OO>>>
constexpr operator in_in_out_result< II1, II2, OO > () &&
 

Public Attributes

AZ_NO_UNIQUE_ADDRESS I1 in1
 
AZ_NO_UNIQUE_ADDRESS I2 in2
 
AZ_NO_UNIQUE_ADDRESS O out
 

The documentation for this struct was generated from the following file: