Open 3D Engine AzCore API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZStd::ranges::in_out_result< I, O > Struct Template Reference

Public Member Functions

template<class I2 , class O2 , class = enable_if_t<convertible_to<const I&, I2> && convertible_to<const O&, O2>>>
constexpr operator in_out_result< I2, O2 > () const &
 
template<class I2 , class O2 , class = enable_if_t<convertible_to<I, I2> && convertible_to<O, O2>>>
constexpr operator in_out_result< I2, O2 > () &&
 

Public Attributes

AZ_NO_UNIQUE_ADDRESS I in
 
AZ_NO_UNIQUE_ADDRESS O out
 

The documentation for this struct was generated from the following file: