Open 3D Engine AzFramework API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::IO::ZipDir::FileDataRecord Struct Reference

Inherits AZ::IO::ZipDir::FileRecord, and AZStd::intrusive_base.

Public Member Functions

 AZ_CLASS_ALLOCATOR (FileDataRecord, AZ::SystemAllocator)
 
 FileDataRecord (const FileRecord &rThat)
 
void * GetData ()
 

Additional Inherited Members

- Public Attributes inherited from AZ::IO::ZipDir::FileRecord
AZStd::string strPath
 
FileEntryBasepFileEntryBase {}
 

The documentation for this struct was generated from the following file: