Open 3D Engine AzFramework API Reference 23.10.0
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AzFramework::InputChannelAnalogWithPosition2D::RawInputEvent Struct Reference

Raw analog with position 2D input event. More...

#include <InputChannelAnalogWithPosition2D.h>

Inherited by AzFramework::InputDeviceTouch::Implementation::RawTouchEvent.

Public Member Functions

 RawInputEvent (float normalizedX, float normalizedY, float analogValue)
 Constructor.
 
 AZ_DEFAULT_COPY (RawInputEvent)
 
virtual ~RawInputEvent ()=default
 Default destructor.
 

Public Attributes

float m_normalizedX
 The normalized x position of the raw input event.
 
float m_normalizedY
 The normalized y position of the raw input event.
 
float m_analogValue
 The analog value of the raw input event (0: idle)
 

Detailed Description

Raw analog with position 2D input event.


The documentation for this struct was generated from the following file: