Open 3D Engine AzFramework API Reference 23.10.0
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AzFramework::InputDeviceGamepad::ThumbStickAxis2D Struct Reference

All the input channel ids that identify game-pad thumb-stick 2D axis input. More...

#include <InputDeviceGamepad.h>

Static Public Attributes

static constexpr InputChannelId L {"gamepad_thumbstick_l"}
 The left-hand thumb-stick.
 
static constexpr InputChannelId R {"gamepad_thumbstick_r"}
 The right-hand thumb-stick.
 
static constexpr AZStd::array All
 

Detailed Description

All the input channel ids that identify game-pad thumb-stick 2D axis input.

Member Data Documentation

◆ All

constexpr AZStd::array AzFramework::InputDeviceGamepad::ThumbStickAxis2D::All
inlinestaticconstexpr
Initial value:
{
L,
R
}
static constexpr InputChannelId L
The left-hand thumb-stick.
Definition: InputDeviceGamepad.h:116
static constexpr InputChannelId R
The right-hand thumb-stick.
Definition: InputDeviceGamepad.h:117

◆ R

constexpr InputChannelId AzFramework::InputDeviceGamepad::ThumbStickAxis2D::R {"gamepad_thumbstick_r"}
inlinestaticconstexpr

The right-hand thumb-stick.

All game-pad thumb-stick 2D axis input channel ids


The documentation for this struct was generated from the following file: