Open 3D Engine AzFramework API Reference 23.10.0
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AzFramework::InputDeviceTouch::Touch Struct Reference

#include <InputDeviceTouch.h>

Static Public Attributes

static constexpr InputChannelId Index0 {"touch_index_0"}
 Touch index 0.
 
static constexpr InputChannelId Index1 {"touch_index_1"}
 Touch index 1.
 
static constexpr InputChannelId Index2 {"touch_index_2"}
 Touch index 2.
 
static constexpr InputChannelId Index3 {"touch_index_3"}
 Touch index 3.
 
static constexpr InputChannelId Index4 {"touch_index_4"}
 Touch index 4.
 
static constexpr InputChannelId Index5 {"touch_index_5"}
 Touch index 5.
 
static constexpr InputChannelId Index6 {"touch_index_6"}
 Touch index 6.
 
static constexpr InputChannelId Index7 {"touch_index_7"}
 Touch index 7.
 
static constexpr InputChannelId Index8 {"touch_index_8"}
 Touch index 8.
 
static constexpr InputChannelId Index9 {"touch_index_9"}
 Touch index 9.
 
static constexpr AZStd::array All
 

Detailed Description

All the input channel ids that identify touches. The maximum number of active touches to track is arbitrary, but ten seems to be more than sufficient for most game applications.

Member Data Documentation

◆ All

constexpr AZStd::array AzFramework::InputDeviceTouch::Touch::All
inlinestaticconstexpr
Initial value:
{
}
static constexpr InputChannelId Index8
Touch index 8.
Definition: InputDeviceTouch.h:49
static constexpr InputChannelId Index4
Touch index 4.
Definition: InputDeviceTouch.h:45
static constexpr InputChannelId Index0
Touch index 0.
Definition: InputDeviceTouch.h:41
static constexpr InputChannelId Index1
Touch index 1.
Definition: InputDeviceTouch.h:42
static constexpr InputChannelId Index2
Touch index 2.
Definition: InputDeviceTouch.h:43
static constexpr InputChannelId Index3
Touch index 3.
Definition: InputDeviceTouch.h:44
static constexpr InputChannelId Index9
Touch index 9.
Definition: InputDeviceTouch.h:50
static constexpr InputChannelId Index7
Touch index 7.
Definition: InputDeviceTouch.h:48
static constexpr InputChannelId Index5
Touch index 5.
Definition: InputDeviceTouch.h:46
static constexpr InputChannelId Index6
Touch index 6.
Definition: InputDeviceTouch.h:47

◆ Index9

constexpr InputChannelId AzFramework::InputDeviceTouch::Touch::Index9 {"touch_index_9"}
inlinestaticconstexpr

Touch index 9.

All touch input channel ids


The documentation for this struct was generated from the following file: