Open 3D Engine AzGameFramework API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AzGameFramework::GameApplicationEvents Class Reference

Inherits AZ::EBusTraits.

Public Types

using Bus = AZ::EBus< GameApplicationEvents >
 

The documentation for this class was generated from the following file: