Open 3D Engine AzQtComponents API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AzQtComponents::AssetFolderThumbnailViewDelegate Class Reference

Inherits QStyledItemDelegate.

Signals

void RenameThumbnail (const QString &value) const
 

Public Member Functions

 AssetFolderThumbnailViewDelegate (QObject *parent=nullptr)
 
void paint (QPainter *painter, const QStyleOptionViewItem &option, const QModelIndex &index) const override
 
QSize sizeHint (const QStyleOptionViewItem &option, const QModelIndex &index) const override
 
QWidget * createEditor (QWidget *parent, const QStyleOptionViewItem &option, const QModelIndex &index) const override
 
void updateEditorGeometry (QWidget *editor, const QStyleOptionViewItem &option, const QModelIndex &index) const override
 
void polish (const AssetFolderThumbnailView::Config &config)
 

The documentation for this class was generated from the following file: