Open 3D Engine AzToolsFramework API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AzToolsFramework::AssetBrowser::AssetBrowserModelRequests Class Referenceabstract

Sends requests to AssetBrowserModel. More...

#include <AssetBrowserBus.h>

Inherits AZ::EBusTraits.

Public Member Functions

virtual bool IsLoaded () const =0
 checks if AssetBrowserModel was updated at least once
 
virtual void BeginAddEntry (AssetBrowserEntry *parent)=0
 
virtual void EndAddEntry (AssetBrowserEntry *parent)=0
 
virtual void BeginRemoveEntry (AssetBrowserEntry *entry)=0
 
virtual void EndRemoveEntry ()=0
 

Static Public Attributes

static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Single
 

Detailed Description

Sends requests to AssetBrowserModel.


The documentation for this class was generated from the following file: