Open 3D Engine AzToolsFramework API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AzToolsFramework::AssetDatabase::FileDatabaseEntry Class Reference

Public Member Functions

 FileDatabaseEntry (const FileDatabaseEntry &other)=default
 
 FileDatabaseEntry (FileDatabaseEntry &&other)=default
 
FileDatabaseEntryoperator= (FileDatabaseEntry &&other)=default
 
FileDatabaseEntryoperator= (const FileDatabaseEntry &other)=default
 
bool operator== (const FileDatabaseEntry &other) const
 
AZStd::string ToString () const
 
auto GetColumns ()
 

Public Attributes

AZ::s64 m_fileID = InvalidEntryId
 
AZ::s64 m_scanFolderPK = InvalidEntryId
 
AZStd::string m_fileName
 
int m_isFolder = 0
 
AZ::u64 m_modTime {}
 
AZ::u64 m_hash {}
 

The documentation for this class was generated from the following file: