Open 3D Engine AzToolsFramework API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AzToolsFramework::AssetDatabase::StatDatabaseEntry Class Reference

Public Member Functions

 StatDatabaseEntry (const StatDatabaseEntry &other)=default
 
 StatDatabaseEntry (StatDatabaseEntry &&other)=default
 
StatDatabaseEntryoperator= (StatDatabaseEntry &&other)=default
 
StatDatabaseEntryoperator= (const StatDatabaseEntry &other)=default
 
bool operator== (const StatDatabaseEntry &other) const
 
bool operator!= (const StatDatabaseEntry &other) const
 
AZStd::string ToString () const
 
auto GetColumns ()
 

Public Attributes

AZStd::string m_statName
 
AZ::s64 m_statValue = 0
 
AZ::s64 m_lastLogTime = 0
 

The documentation for this class was generated from the following file: