Open 3D Engine AzToolsFramework API Reference 23.10.0
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AzToolsFramework::AssetSystem::AssetSystemComponent Class Reference

#include <AssetSystemComponent.h>

Inherits AZ::Component, AzToolsFramework::AssetSystemRequestBus::Handler, AzToolsFramework::AssetSystemJobRequestBus::Handler, AzToolsFramework::AssetSystemBus::Handler, AzToolsFramework::ToolsAssetSystemBus::Handler, and AZ::SystemTickBus::Handler.

Public Member Functions

void Init () override
 
void Activate () override
 
void Deactivate () override
 

Static Public Member Functions

static void Reflect (AZ::ReflectContext *context)
 
static void GetProvidedServices (AZ::ComponentDescriptor::DependencyArrayType &provided)
 
static void GetIncompatibleServices (AZ::ComponentDescriptor::DependencyArrayType &incompatible)
 
static void GetRequiredServices (AZ::ComponentDescriptor::DependencyArrayType &required)
 

Detailed Description

A tools level component for interacting with the asset processor

Currently used to translate between full and relative asset paths, and to query information about asset processor jobs


The documentation for this class was generated from the following file: