Open 3D Engine AzToolsFramework API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AzToolsFramework::AudioControlSelectorRequests Class Reference

Inherits AZ::EBusTraits.

Public Types

using BusIdType = AudioPropertyType
 

Public Member Functions

virtual AZStd::string SelectResource (AZStd::string_view previousValue)
 

Static Public Attributes

static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::ById
 
static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Single
 

The documentation for this class was generated from the following file: