Open 3D Engine AzToolsFramework API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AzToolsFramework::ComponentTypeMimeData Class Reference

Public Types

using ClassDataType = const AZ::SerializeContext::ClassData *
 
using ClassDataContainer = AZStd::vector< ClassDataType >
 

Static Public Member Functions

static QString GetMimeType ()
 
static AZStd::unique_ptr< QMimeData > Create (const ClassDataContainer &container)
 
static bool Get (const QMimeData *mimeData, ClassDataContainer &container)
 

The documentation for this class was generated from the following file: