Open 3D Engine AzToolsFramework API Reference 23.10.0
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AzToolsFramework::Components::EditorNonUniformScaleComponent Class Reference

Allows working with non-uniform scale in the editor. More...

#include <EditorNonUniformScaleComponent.h>

Inherits AzToolsFramework::Components::EditorComponentBase, and AZ::NonUniformScaleRequestBus::Handler.

Public Member Functions

 AZ_EDITOR_COMPONENT (EditorNonUniformScaleComponent, "{2933FB4F-B3DA-4CD1-8106-F37300730777}", EditorComponentBase)
 
void Activate () override
 
void Deactivate () override
 
AZ::Vector3 GetScale () const override
 
void SetScale (const AZ::Vector3 &scale) override
 
void RegisterScaleChangedEvent (AZ::NonUniformScaleChangedEvent::Handler &handler) override
 
- Public Member Functions inherited from AzToolsFramework::Components::EditorComponentBase
 AZ_RTTI (EditorComponentBase, "{D5346BD4-7F20-444E-B370-327ACD03D4A0}", AZ::Component)
 
 EditorComponentBase ()
 
void SetDirty ()
 
virtual void Init () override
 
virtual void Activate () override
 
virtual void Deactivate () override
 
void OnAfterEntitySet () override final
 
void SetSerializedIdentifier (AZStd::string serializedIdentifier) override final
 
AZStd::string GetSerializedIdentifier () const override final
 
AZ::TransformInterface * GetTransform () const
 
AZ::Transform GetWorldTM () const
 
AZ::Transform GetLocalTM () const
 
bool IsSelected () const
 
virtual void BuildGameEntity (AZ::Entity *)
 
virtual void SetPrimaryAsset (const AZ::Data::AssetId &)
 
virtual void AddContextMenuActions (QMenu *)
 

Static Public Member Functions

static void Reflect (AZ::ReflectContext *context)
 
- Static Public Member Functions inherited from AzToolsFramework::Components::EditorComponentBase
static void Reflect (AZ::ReflectContext *context)
 

Detailed Description

Allows working with non-uniform scale in the editor.

Member Function Documentation

◆ Activate()

void AzToolsFramework::Components::EditorNonUniformScaleComponent::Activate ( )
overridevirtual

Gets the transform component and selection component of the entity that the component belongs to, if the entity has them. Overrides AZ::Component::Activate().

Important: Components derived from EditorComponentBase must call the Activate() function of the base class.

Reimplemented from AzToolsFramework::Components::EditorComponentBase.

◆ Deactivate()

void AzToolsFramework::Components::EditorNonUniformScaleComponent::Deactivate ( )
overridevirtual

Sets the component's pointers to the transform component and selection component to null. Overrides AZ::Component::Deactivate().

Important: Components derived from EditorComponentBase must call the Deactivate() function of the base class.

Reimplemented from AzToolsFramework::Components::EditorComponentBase.


The documentation for this class was generated from the following file: