Open 3D Engine AzToolsFramework API Reference 23.10.0
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AzToolsFramework::EditorEntityFixupComponent Class Reference

#include <EditorEntityFixupComponent.h>

Inherits AZ::Component, and AZ::SliceAssetSerializationNotificationBus::Handler.

Public Member Functions

 AZ_COMPONENT (EditorEntityFixupComponent, "{7D00B08D-DC26-465A-949B-8DAC7787E607}")
 

Static Public Member Functions

static void Reflect (AZ::ReflectContext *context)
 

Protected Member Functions

void Activate () override
 
void Deactivate () override
 
void OnSliceEntitiesLoaded (const AZStd::vector< AZ::Entity * > &entities) override
 

Detailed Description

System component which fixes up entity and component data in ways that can't be dealt with by version-converters or component Init() functions.


The documentation for this class was generated from the following file: