Open 3D Engine AzToolsFramework API Reference 23.10.0
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AzToolsFramework::Layers::EditorLayer Class Reference

Helper class for saving and loading the contents of layers. More...

#include <EditorLayerComponent.h>

Public Member Functions

 AZ_CLASS_ALLOCATOR (EditorLayer, AZ::SystemAllocator)
 
 AZ_TYPE_INFO (EditorLayer, "{82C661FE-617C-471D-98D5-289570137714}")
 
 EditorLayer (const EditorLayer &)=delete
 
 EditorLayer (EditorLayer &&)=delete
 
EditorLayeroperator= (const EditorLayer &)=delete
 
EditorLayeroperator= (EditorLayer &&)=delete
 

Static Public Member Functions

static void Reflect (AZ::ReflectContext *context)
 

Public Attributes

EntityList m_layerEntities
 
AZ::SliceComponent::SliceAssetToSliceInstancePtrs m_sliceAssetsToSliceInstances
 
LayerProperties m_layerProperties
 
AZ::EntityId m_layerEntityId
 

Detailed Description

Helper class for saving and loading the contents of layers.


The documentation for this class was generated from the following file: