Open 3D Engine AzToolsFramework API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AzToolsFramework::LocalFileSCComponent Class Reference

Inherits AZ::Component, SourceControlCommandBus::Handler, and SourceControlConnectionRequestBus::Handler.

Public Member Functions

 AZ_COMPONENT (LocalFileSCComponent, "{5AE6565F-046D-42F4-8E95-77C163A98420}")
 
void Init () override
 
void Activate () override
 
void Deactivate () override
 

Static Public Member Functions

static QStringList GetFiles (QString absolutePathQuery)
 

Friends

class PerforceComponent
 

The documentation for this class was generated from the following file: