Open 3D Engine AzToolsFramework API Reference 23.10.0
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AzToolsFramework::SliceRequests Class Referenceabstract

Bus for making slice requests. More...

#include <SliceRequestBus.h>

Inherits AZ::EBusTraits.

Public Member Functions

virtual bool IsSliceDynamic (const AZ::Data::AssetId &assetId)=0
 Return if a given slice by AssetId is dynamic.
 
virtual void SetSliceDynamic (const AZ::Data::AssetId &assetId, bool isDynamic)=0
 Set if a slice asset is dynamic and re-saves the slice.
 
virtual AzFramework::SliceInstantiationTicket InstantiateSliceFromAssetId (const AZ::Data::AssetId &assetId, const AZ::Transform &transform)=0
 Instantiate a slice by AssetId at the given transform.
 
virtual bool CreateNewSlice (const AZ::EntityId &entityId, const char *assetPath)=0
 Create a new slice asset from the given Entity.
 
virtual void ShowPushDialog (const EntityIdList &entityIds)=0
 

Static Public Attributes

static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Single
 EBusTraits overrides ...
 

Detailed Description

Bus for making slice requests.


The documentation for this class was generated from the following file: