Open 3D Engine AzToolsFramework API Reference 23.10.0
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AzToolsFramework::ToolsAssetSystemRequests Class Referenceabstract

This EBUS is used to tell the assetprocessor about an asset type that should be retrieved from the source instead of the cache. More...

#include <ToolsAssetCatalogBus.h>

Inherits AZ::EBusTraits.

Public Types

using MutexType = AZStd::recursive_mutex
 

Public Member Functions

virtual void RegisterSourceAssetType (const AZ::Data::AssetType &assetType, const char *assetFileFilter)=0
 Register an asset type that should return a stream to the source instead of the product.
 
virtual void UnregisterSourceAssetType (const AZ::Data::AssetType &assetType)=0
 Unregister an asset type as a source, reverting to returning the product stream instead.
 

Static Public Attributes

static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Single
 

Detailed Description

This EBUS is used to tell the assetprocessor about an asset type that should be retrieved from the source instead of the cache.


The documentation for this class was generated from the following file: