Open 3D Engine AzToolsFramework API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AzToolsFramework::ViewBookmarkInterface Class Referenceabstract

Inherited by AzToolsFramework::LocalViewBookmarkLoader.

Public Member Functions

virtual bool SaveBookmarkAtIndex (const ViewBookmark &bookmark, int index)=0
 
virtual bool SaveLastKnownLocation (const ViewBookmark &bookmark)=0
 
virtual AZStd::optional< ViewBookmarkLoadBookmarkAtIndex (int index)=0
 
virtual AZStd::optional< ViewBookmarkLoadLastKnownLocation ()=0
 
virtual bool RemoveBookmarkAtIndex (int index)=0
 

The documentation for this class was generated from the following file: