Open 3D Engine AzToolsFramework API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AzToolsFramework::ViewportEditorModesInterface Class Referenceabstract

Interface for the editor modes of a given viewport. More...

#include <ViewportEditorModeTrackerNotificationBus.h>

Inherited by AzToolsFramework::ViewportEditorModes.

Public Member Functions

 AZ_RTTI (ViewportEditorModesInterface, "{2421496C-4A46-41C9-8AEF-AE2B6E43E6CF}")
 
virtual bool IsModeActive (ViewportEditorMode mode) const =0
 Returns true if the specified editor mode is active, otherwise false.
 

Detailed Description

Interface for the editor modes of a given viewport.

Member Function Documentation

◆ IsModeActive()

virtual bool AzToolsFramework::ViewportEditorModesInterface::IsModeActive ( ViewportEditorMode  mode) const
pure virtual

Returns true if the specified editor mode is active, otherwise false.

Implemented in AzToolsFramework::ViewportEditorModes.


The documentation for this class was generated from the following file: