Open 3D Engine AzToolsFramework API Reference 23.10.0
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AzToolsFramework::WorldEditorOnlyEntityHandler Class Reference

#include <SliceCompilation.h>

Inherits AzToolsFramework::EditorOnlyEntityHandler.

Public Member Functions

bool IsEntityUniquelyForThisHandler (AZ::Entity *entity) override
 
Result HandleEditorOnlyEntities (const AzToolsFramework::EntityList &entities, const AzToolsFramework::EntityIdSet &editorOnlyEntityIds, AZ::SerializeContext &serializeContext) override
 
- Public Member Functions inherited from AzToolsFramework::EditorOnlyEntityHandler
virtual bool IsEntityUniquelyForThisHandler (AZ::Entity *entity)=0
 
virtual void AddEditorOnlyEntity (AZ::Entity *editorOnlyEntity, EntityIdSet &editorOnlyEntities)
 
virtual Result HandleEditorOnlyEntities (const AzToolsFramework::EntityList &, const AzToolsFramework::EntityIdSet &, AZ::SerializeContext &)
 

Static Public Member Functions

static void FixTransformRelationships (const AzToolsFramework::EntityList &entities, const AzToolsFramework::EntityIdSet &editorOnlyEntityIds)
 
- Static Public Member Functions inherited from AzToolsFramework::EditorOnlyEntityHandler
static Result ValidateReferences (const AzToolsFramework::EntityList &entities, const AzToolsFramework::EntityIdSet &editorOnlyEntityIds, AZ::SerializeContext &serializeContext)
 

Additional Inherited Members

- Public Types inherited from AzToolsFramework::EditorOnlyEntityHandler
using Result = AZ::Outcome< void, AZStd::string >
 

Detailed Description

EditorOnlyEntity handler for world entities.

  • Fixes up transform relationships so entities removed mid-hierarchy still result in valid runtime transform relationships and correct relative transforms.
  • Validates that no editor entities are referenced by non-editor entities.

Member Function Documentation

◆ HandleEditorOnlyEntities()

Result AzToolsFramework::WorldEditorOnlyEntityHandler::HandleEditorOnlyEntities ( const AzToolsFramework::EntityList &  ,
const AzToolsFramework::EntityIdSet &  ,
AZ::SerializeContext &   
)
overridevirtual

This handler is responsible for making any necessary modifications to other entities in the slice prior to the removal of all editor-only entities. After this callback returns, editor-only entities will be removed from the slice. See WorldEditorOnlyEntityHandler below for an example of processing and validation that occurs for standard world entities.

Parameters
entitiesa list of all entities in the slice, including those marked as editor-only.
editorOnlyEntityIdsa precomputed set containing Ids for all entities within the 'entities' list that were marked as editor-only.
serializeContextuseful to inspect entity data for validation purposes.

Reimplemented from AzToolsFramework::EditorOnlyEntityHandler.

◆ IsEntityUniquelyForThisHandler()

bool AzToolsFramework::WorldEditorOnlyEntityHandler::IsEntityUniquelyForThisHandler ( AZ::Entity *  entity)
overridevirtual

The documentation for this class was generated from the following file: