Open 3D Engine AzToolsFramework API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Ui::AssetEditorHeader Class Reference

Inherits QFrame.

Public Member Functions

 AZ_CLASS_ALLOCATOR (AssetEditorHeader, AZ::SystemAllocator)
 
 AssetEditorHeader (QWidget *parent=nullptr)
 
void setName (const QString &name)
 
void setIcon (const QIcon &icon)
 

The documentation for this class was generated from the following file: