Open 3D Engine AzToolsFramework API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AzToolsFramework::AngularManipulator::Fixed Struct Reference

Unchanging data set once for the angular manipulator. More...

#include <AngularManipulator.h>

Public Attributes

AZ::Vector3 m_axis = AZ::Vector3::CreateAxisX()
 Axis for this angular manipulator to rotate around.
 

Detailed Description

Unchanging data set once for the angular manipulator.


The documentation for this struct was generated from the following file: